The Doomed Land
By Peter Strm (a.k.a Motrax) Age 16 (I was 14 when I created it)
Email: vlz866v@tninet.se
With a lot of help from Katie Foreman

Web Page: Motrax' Lair http://come.to/MotraxLair
1998-1999



FACTS
Level: 			Low (1-8)
Rate: 			PG
Size: 			651 K (561 K screnario. 90 K graphic.)
Towns: 			12 Medium, 21 Small & 1 Large. Totally 34
Outdoor sections: 	4x7 = 28 (7 of them is unused.)
Number of own graphics: 8 monsters, 3 talking pictures, 4 terrains & 1 dialog picture
			Totally 16.

The Huge Aranea is made by Tim Farland.
The Deep Beast and the Red Dragon is made by Spiderweb Software.
Many thanks to them both.
All others are created or modified by me.

(Feel free to copy my custom grafic if you want to use them in your scenario or if you want to post them on the internet.)

STORY
Your mission in this screnario is to save a doomed land. You'll start with no ideas of 
what the curse depends on. But sooner or later you'll find out what's makes the land so 
disaster affected.
Start with going north untill you meet an oder mage. He will gives you the mission. 
You also will get a key to the storages and a room there you can rest and leave items 
if you accept.
Then try to reach the doomed land. Go east. 
Good luck.

HINTS
Sorry, no hint file is written for this screnario. If you get stuck, you can email me.